Topic: The Arena - RPG Game that requires no effort!
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Mon 03/02/09 02:36 PM
***FOURTH ROUND*** Half Orc Gatekeeper vs Vampire Countess

The vampire countess uses mental magic

The vampire countess has mental = 15 versus Half Orc mental = 8

The vampire countess has +7 advantage mental magic

The Half orc roles a 1 on a 1d6 die

The vampire countess roles a 5 on a 1d6 die

Vampire countess has 15 mental + 5 = 20 mental total versus Half Orc mental 8 + 1 = 9 mental total

Vampire countess mental total 20 - half orc mental total 9 = half orc loses 11 hit points killing it instantly.



The half orc holds its large head confused urging it to stop before dying in vain.


Congratulations as you have survived your first arena battle!


***REWARD***

Unfortunately the half orc doesn't own anything of value!

The Vampire countess earns 198 experience points.


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Mon 03/02/09 02:44 PM
Thanks for watching on the first day in the Gladiator's arena!

Those who have joined check your statistics on my profile.

Those who want to join email me to create your character.

Have a great eveningdrinker

PrincessPeaches's photo
Tue 03/03/09 08:24 AM
hey redhead.....long time no see.....this is the last place I thought to see you......congrates on winning btw......:thumbsup:

redhead44613's photo
Tue 03/03/09 01:08 PM
hey girl.. I didnt know you were into this kind of thing too. How you been? what news? Thanks btw congraz to you too.

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Wed 03/04/09 05:48 AM
Ladies and gentleman, Beasts and Burden, Cutthroats and powerful Wizards, the arena is open for another exciting day of battles!

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Wed 03/04/09 05:51 AM
Edited by smiless on Wed 03/04/09 05:53 AM
SCREENNAME - PrincessPeaches
NAME: Sudecia
RACE: Dark Elf
CLASS: Necromancer
PHYSICAL: 11
MENTAL: 17
HIT POINTS: 10
Level 1
MAGICAL SKILLS: Summon Skeleton + 2 Physical – Cast once per day
1st WEAPON: Bone Staff
VICTORIES: 1
VICTORY LIST:
Defeated Human Monk Level 1

versus

NAME: Org Ta
RACE: BeastMan
CLASS: Fighter
PHYSICAL: 15
MENTAL: 9
HIT POINTS: 14
WEAPON: Spiked Club
Level 1

and the battle begins!



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Wed 03/04/09 05:57 AM
Edited by smiless on Wed 03/04/09 06:04 AM
The dark elf necromancer grabs her bone staff with both hands ready for her challenge.

The beastman scowls as he hobbles quickly towards his opponent waving his spiked club.

The first round he chooses physical attack!

***FIRST ROUND***

Beastman/Fighter/Org Ta = Physical 15 and Hit Points 14 Versus Dark Elf/Necromancer/Sudecia Physical 11 and Hit Points 10

Beastman has +4 advantage physically

Beastman roles a 2 on a 1d6 die

Dark Elf roles a 5 on a 1d6 die

result

Beastman = Physical 15 + 2 on role = Physical 17

Dark Elf Necromancer= Physical 11 + 5 on role = Physical 16

Beastman 17 - Dark Elf Necromancer 15 = -2 damage in favor for Beastman.

The beastman swings wildly resulting in bashing the left arm of the Dark Elf necromancer! She screams in pain and steps back quickly to avoid yet another wild swing.

Result Dark Elf Necromancer loses 2 hit points causing his hit point status to change from 10 to 8 hit points.

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Wed 03/04/09 06:03 AM
***SECOND ROUND*** Dark Elf Necromancer vs BeastMan

The Dark Elf uses magic (mental attack) against the BeastMan

Dark Elf Necromancer = Mental 17 versus Beastman = Mental 9

Dark Elf Necromancer has +8 advantage mental

Dark Elf Necromancer roles a 6 on a 1d6 die

Beastman roles a 2 on a 1d6 die

The Dark Elf Mental ability is 17 + 6 = total 23 versus BeastMan Mental ability is 9 + 2 = total 11

Dark Elf Necromancer Mental total 23 - BeastMan total 11 = 12 hit points lost for the beastman.

Furiated the Dark Elf Necromancer casts a strong blast of death magic, which enshrouds the beast.

Beastman hitpoints are 14 - 12 lost = 2 hit points left.

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Wed 03/04/09 06:08 AM
***THIRD ROUND*** Dark Elf Necromancer vs BeastMan

Org Ta the beastman has little energy to fight. He throws a 1d6 die to see if he can continue. The role is a 3 resulting he falls to his knees.

The Dark Elf Necromancer of evil alignment has no mercy and strikes the beast down ending his life.


The crowd cheers at the winner.


***REWARD***

Spiked club worth 10 gold pieces
small leather pouch that holds 6 gold pieces
Beastman hide worth 8 gold pieces

Total 24 gold pieces

The Dark Elf Necromancer gains 156 experience points from this battle.


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Wed 03/04/09 06:18 AM
The crowd chants, "We want more! We want more!"

The announcer waits as a ogre carries the beastman out of the arena.

The Dark Elf Necromancer leaves the arena satisfied of her victory.

"Ladies and Gentleman, the next battle is of highest quality. A battle worth your bets! A mysterious figure has earned her ranks as deadly and secretive. Her battle was a clear victory two days ago. Will she survive the next battle?" the announcer shouts.

The crowd cheers

redhead44613's photo
Wed 03/04/09 06:19 AM
drinker

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Wed 03/04/09 06:20 AM
Edited by smiless on Wed 03/04/09 06:25 AM
SCREENNAME - Rose27
NAME: Syriena
RACE: Dark Elf
CLASS: Assassin
PHYSICAL: 15
MENTAL: 13
HIT POINTS: 13
Level 1
SPECIAL SKILLS: keen eye sight and hearing / first round assassin stab – allows the enemy to lose half of its hit points if you role a 4 or higher.
1st WEAPON: twisted scimitar
ARMOR: black leather armor -1 enemy attack role

versus

NAME: Agon
RACE: Human
CLASS: Rogue
PHYSICAL: 14
MENTAL: 11
HIT POINTS: 10
Level 1
SPECIAL SKILLS: +2 swordsmanship - adds +2 to die role
WEAPON: Elegant rapier
ARMOR: Worn leather armor -1 on enemy die role

and the battle begins!

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Wed 03/04/09 06:25 AM
Edited by smiless on Wed 03/04/09 06:26 AM
***FIRST ROUND*** Dark Elf Assassin versus Agon a Human Rogue

The dark elf assassin unsheathes her twisted scimitar and attempts to use her special skill "assassinate".

She roles a 5! Successful.

Agon the Human rogue loses half of its hit points

Hit Points 10 - 5 = 5 hit points leftover.

Agon lets out a squeeling sound as the dark elf assassin twists his weapon into the side of the enemies body before hiding in the shadows again.

Agon astonished at the agility of the dark elf swings his rapier back and forth concentrating on any movement that may approach him. He knows he is not fighting a amateur anymore.

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Wed 03/04/09 06:32 AM
***SECOND ROUND*** Dark Elf Assassin vs Agon a human rogue

The Human Rogue attacks physically

Human Rogue = Physical 14 versus Dark Elf Assassin = Physical 15

Human Rogue has -1 disadvantage physical

Dark Elf Assassin roles a 4 on a 1d6 die

Human Rogue roles a 2 on a 1d6 die + uses +2 swordmanship skills = 4 total

The Dark Elf Assassin physical ability is 15 + 4 = total 19 versus Human Rogue physical ability is 14 + 4 = total 18

Both carry leather armor of -1 on die role (so stays the same)

Human Rogue total 18 vs Dark Elf Assassin total 19 = - 1 hit point for human rogue's attack

Although the human rogue's swordmanship is impressive the dark elf assassin manages to avoid the skillful blows and counterattacks with her twisted scimitar resulting to a slash across the rogues face.

The rogue screams in pain astonished at his opponents skills.

Human Rogue hit points 5 - 1 = 4 hit points left over.



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Wed 03/04/09 06:40 AM
***THIRD ROUND*** Dark Elf Assassin versus Human Rogue Agon

The Dark Elf Assassin uses its ancient mind trick technics to lure her enemy to its final death.

Dark Elf Assassin Mental = 13 versus Human Rogue Mental = 11

Dark Elf Assassin has +2 advantage mental

Dark Elf Assassin roles a 5 on a 1d6 die

Giant Python roles a 1 on a 1d6 die

The Dark Elf Assassin mental magic ability is 13 + 5 = total 18 versus Human Rogue mental ability is 11 + 1 = total 12


Dark Elf Assassin total of 18 - Human Rogue total 12 = 6 hit point lost for Human Rogue


The Dark Elf Assassin's paralyzing glowing red eyes shocks the human rogue. As the human rogue shakes his head a scimitar is stuck inside his throat and dies. The Dark Elf Assassin smirks as she retrieves her weapon.

The Dark Elf Assassin has survived her second battle. The crowd is getting use to her and cheers for her victory.

***REWARD***

Jeweled rapier worth 25 gold pieces
worn leather armor worth 16 gold pieces
gold ring worth 16 gold pieces
black pirates boots 4 gold pieces
leather pouch filled with 18 gold pieces

total 79 gold pieces

The dark elf gains 139 experience points for this battle

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Wed 03/04/09 07:22 AM
The crowd goes silent as the next figure gliiiidddddessss across the arena. A grayish mist follows as the stink of death fills the arena.

Some grow frightened at the vampire countesses stare into the crowd.

The announcer takes a big gulp and just notions for the gate to open to reveal the vampires opponent immediately.

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Wed 03/04/09 07:26 AM
SCREENNAME - Redhead44613
NAME: Azareak Waylandar.
RACE: Vampire
CLASS: Countess
PHYSICAL: 14
MENTAL: 15
HIT POINTS: 13
Level 1
SPECIAL SKILLS: hypnotize all living creatures one round = unaffected by first round attack by enemy
1st WEAPON: jeweled sword
ARMOR: cloak of disguise – this cloak confuses the enemy for one battle per day – enemy cannot role one time.

versus

NAME: Willard
RACE: Human
CLASS: Fighter
PHYSICAL: 15
MENTAL : 10
HIT POINTS: 15
Level 1
SPECIAL SKILLS: Bash with shield +1 on die role attack
WEAPON: Steel Sword
ARMOR : rusty Chainmail Armor - 2 on attack role
ARMOR: rotten wooden shield - 1 attack role

and the battle begins!

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Wed 03/04/09 07:39 AM
***FIRST ROUND*** Human Fighter versus Vampire Countess

The human fighter beats his sword on his shield and attacks!

He chooses physical.

The human fighter physical = 15 versus Vampire Countess physical 14

The human fighter has +1 advantage physical

The human roles a 6 on a 1d6 die + 1 on shield bash special ability

The Vampire doesn't role

The human fighter total physical is 22

The human fighter tries to bash the vampire countess with his shield before swinging his large steel sword, but only gets confused and lost in the hypnotizing stare before stepping back shaking his head.

The Countess has used her special ability "hypnotize all living creatures one round" = unaffected by first round attack by enemy

She loses no hit points this round.

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Wed 03/04/09 07:42 AM
***SECOND ROUND*** Human fighter vs Vampire Countess

The vampire countess uses mental magic

The vampire countess has mental = 15 versus human fighter mental = 10

The vampire countess has +5 advantage mental magic

The human fighter roles a 1 on a 1d6 die

The vampire countess roles a 5 on a 1d6 die

Vampire countess has 15 mental + 5 = 20 mental total versus humaan fighter mental 11 + 1 = 12 mental total

Vampire countess mental total 20 - human fighter mental total 12 = human fighter loses 8 hit points.

Human fighter total hit points 15 is deducted to 7.

The human fighter holds its large head screaming at the style of fighting the vampire uses on him as the countess uses a brain destruction spell.

The human fighter drops his sword in shield in agony.

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Wed 03/04/09 07:44 AM
***THIRD ROUND*** Human fighter vs Vampire Countess

Human fighter is trying to break free from the mind manipulating spell

The human fighter roles a 5 from a 1d6 die and successfully breaks the spell.

He manages to grab his sword, but didn't have enough time to get his shield.