Topic: SINATORIUM | |
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Edited by
notquite00
on
Wed 01/07/09 09:58 PM
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Krin's eyes open. "Did we kill him?" he mumbles, then sees the headless orc body before him. "Always with the head, eh, Zero?"
Zero lets Krin down and they head to Intersection I. Seipher taps Krin's shoulder and holds out a hand expectantly. "Wha-oh, uh...money for the potions? Geez..." Krin hands over 11gp. |
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The group walks to the next intersection as a blue ray explodes next to the human rogue.
A Orc Shaman Witch attacks! He points his skull staff towards the group. Everyone must role a 1d8 savings throw. Orc Shaman Witch P:9 M:15 HP:4/4 |
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Krin rolls a 3.
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zero rolls 6
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seipher rolls 8
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Krin rolls a 3. the blue ray explodes and damages the rogues leg losing 1 hit point. |
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zero rolls 6 the blue ray explodes but fortunately its impact was to far away. |
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seipher rolls 8 the blue ray explodes but fortunately its impact was to far away. |
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The group is too far to attack physically.
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zero hates magic and has plenty of hot rage from the last battle. she attacks!
rolls 6! sleep tight phucker! |
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Krin takes aim with his bow and fires! (Rolls 2)
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zero hates magic and has plenty of hot rage from the last battle. she attacks! rolls 6! sleep tight phucker! the minotaur a good 20 feet away swings his axe at air. The shaman smirks and points his staff at the minotaur to shoot another ray. role a 1d4 die zero |
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Krin takes aim with his bow and fires! (Rolls 2) You are next up and I will give results after Zero's results |
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seipher charges while he is busy
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zero hates magic and has plenty of hot rage from the last battle. she attacks! rolls 6! sleep tight phucker! the minotaur a good 20 feet away swings his axe at air. The shaman smirks and points his staff at the minotaur to shoot another ray. role a 1d4 die zero rolled a 3 |
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zero hates magic and has plenty of hot rage from the last battle. she attacks! rolls 6! sleep tight phucker! the minotaur a good 20 feet away swings his axe at air. The shaman smirks and points his staff at the minotaur to shoot another ray. role a 1d4 die zero rolled a 3 Orc shaman M:15 + 2 on role = M:17 vs Minotaur Warrior M:11 + 3 = M:14 Orc M:17 - Minotaur (zero) = M:14 = 3 hit points lost A blue ray knocks the minotaur back infruiating him. Subtract 3 hit points from character sheet. |
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Edited by
smiless
on
Wed 01/07/09 10:20 PM
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Krin takes aim with his bow and fires! (Rolls 2) Krin rushes to get his bow ready. He fumbles with the arrow almost dropping it. Krin Human Rogue P:13 + 2 on role - 2 penalty + P:13 vs Orc Shaman P:9 but orc cannot role for he is to far away = P:9 total Krin P:13 - P:9 = 4 hit point damage Krin releases the arrow too soon but it somehow sizzles in the air and hits the orc in the throat. Krin jumps up excited to have such a lucky shot. Orc shaman: dead Everyone add 45 experience points for killing orc shaman intersection I It is rumored that occasionally Pegasus would land here allowing able citizens with good hearts to fly them around the town’s surroundings. Today this beautiful display of light will not likely happen for a long time. A dead orc shaman lies on the ground. From here the group can go: Intersection J Intersection H Intersection K Intersection P Buildings – 48, 20, 61, 21, 28, 29, 62, 63, 64 |
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Edited by
7z3r05
on
Wed 01/07/09 10:20 PM
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seipher takes the shamans staff and loots his corps
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zero approaches the fallen orc and presses her axe agains the orcs left thumb. pressing harder and smiling at the sound of tearing gristle and skin, the thumb is severed. zero reaches down and puts the tumb into her pouch.
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