Topic: WELCOME TO THE GREEN DRAGON'S INN ! | |
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I will stay watch down here, just put out all the lamps on your way up, so I have the darkness to my advantage. I sleep light, and until the Shamen arrives, I am taking no chances with the security here.
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I will stay watch down here, just put out all the lamps on your way up, so I have the darkness to my advantage. I sleep light, and until the Shamen arrives, I am taking no chances with the security here. <Criani thanks Barbus, then blows out the lanterns and walks softly up the stairs, ever thankful for the true friend who stands guard over the Green Dragon's Inn.> "Good nite...," she whispers. |
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*Wakens from her trance and looks aorund quickly pulling her hood up*
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Edited by
smiless
on
Mon 03/31/08 07:39 AM
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XI (day 93) of the time of the sun era:
A Griffon has crashed onto the Green Dragon’s Inn! Many store owners have witnessed the event and are shocked to see such a magnificent beast so close to town. It lies on the roof screeching an eerie sound for help. It may have broken one of its wings. The town’s guards are trying to calm it down as they climbed up a ladder to get near it. Clerics are sent to try to heal and mend the wounds yet it snaps with its beak trying to make sure none come close. Captain Bengalson of the town’s guard is confused of how such a rare beast would be in these parts of the lands. Something odd is happening to these lands, yet what could it be? |
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Edited by
smiless
on
Mon 03/31/08 07:33 AM
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Gameplayer Note:
The Sinatorim map is completed. If you haven't received your copy then mail me to send you one. Incase you are wondering about the numbers on the buildings and letters on the streets, they are used to indicate where you are located when game begins. Building 24 is the Green Dragon's Inn for those who have the map already. The other buildings you will have to find out when you go on adventurers. Make sure to write down what each building is when you explore the town. This will help you get to know more of of Sinatorium in the future. |
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XI (day 93) of the time of the sun era: A Griffon has crashed onto the Green Dragon’s Inn! Many store owners have witnessed the event and are shocked to see such a magnificent beast so close to town. It lies on the roof screeching an eerie sound for help. It may have broken one of its wings. The town’s guards are trying to calm it down as they climbed up a ladder to get near it. Clerics are sent to try to heal and mend the wounds yet it snaps with its beak trying to make sure none come close. Captain Bengalson of the town’s guard is confused of how such a rare beast would be in these parts of the lands. Something odd is happening to these lands, yet what could it be? *Seeing the site of the griffon crash into the Inn, Rathil quickly makes his way through the town back to the inn to see if he can be of any assistance. As he approaches the guards trying to calm the beast down he whispers to the one that seems to be in charge a few tips for relating to wild creatures.* |
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Edited by
smiless
on
Mon 03/31/08 08:32 AM
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Gameplayer note to all adventurer's :
Your character's friend list is only for other characters (game members) to be added on. If you have a "Earthling" on it I will ask you to delete it. Earthlings go on your private screen name account! If you don't do this I will delete you from my friends list. Unfortunately you will not be able to participate in future adventures until you do what is required. If they are off the list I will add you back on! Also if you are a member don't talk on this thread as your private account earthling member! lol Only your characters screen name can be used here. If you are not a member and you are interested don't worry chat on here so we can help you create your account. Thank you! |
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*flies overhead, circles three times, and lands in front of the Green Dragon Inn*
Muahahahaha Bah, *looks at the fallen griffon* Novice, next time ye be looking where ye be flying, not a difficult concept, and if ye wanted a drink, use the front door like me... *walks in the door, then steps out to look and laugh* |
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*Slowly walks over to the bar watching every step she takes to not draw attention or make a sound*
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*Slowly walks over to the bar watching every step she takes to not draw attention or make a sound* The young barkeep asks if you would like some food or elvin wine? "Today we offer roasted duck in cumin with a healthy portion or red beets today," he says smiling while getting the bar ready for the day. A thumping is heard above that almost made him jump. "Oh sorry for that! We have a griffon injured on our roof. I assure you it will only be temporary." |
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*Frustrated with the guards outside still wrestling with the griffon Rathil gives up and enters the bar. Sees Barbus and waves*
*Turns to the bartender* A fine goblin brew for me please. *Looks up as he hears the wrestling of the guards and griffon on the roof* I can tell this is going to be a long day. |
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* strides into the bar listening attentively and takes a seat at the end of the bar
Good day fellow adventurers |
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Edited by
Cptnjacksparrow6
on
Mon 03/31/08 10:01 AM
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((Wrong Profile. whoops. BRB))
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* strides into the bar listening attentively and takes a seat at the end of the bar Good day fellow adventurers *Turns to Elohim and waves* How are you today my friend? |
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Weary, very weary
And you sir? |
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*looks slightly at the new comers, her face hidden behind her cloak. she then turns back to the bar and places some coins with a note of her order*
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Not too bad aside from having to listen to those buffoon guards up there wrestle with that griffon. I tried to help them out but of course they know how to handle wild beasts like that right?
Alas, you can only do so much. Anyway what seems to be troubling you? |
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I have been traveling the city trying to aquaint myself with my new surrounding and am troubled by some of the signs I see that do not bode well for the future
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Ah my friend, the future is too vast for you to let it be troubling you. If you look too much to the future you will miss too much of the present.
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Truer words have not been spoken - Thank you kind sir
** turns to look for the barkeep |
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