Topic: THE GREEN DRAGON'S INN - part 6 | |
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can i be invalved in the class barbus?
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snorting loudly, Dravens asks,,, so what are we to do about this class, and what does it contain? |
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im all ears,, since my horns are sore from impaling an idiot orc
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then count me in ill stand as tall as i can with all of you in here
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*walks over by Barbus* ready
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i havent
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![]() "Barbus," Calliope stands up. "please count me in." "If you keep magically producing drinks, I will be out of a job my friend" she looks at him seriously |
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I havent heard it
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i have
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ok,, thats easy enough
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Initiative determines how fast you move in comparisan to whatever it is opposing you. At the beginning of any encounter where Initiative would be a factor, everyone involved in the encounter will determine their own initiative by rolling a 20 sided dice and added the initiative modifier from their character sheet.
((Please forgive the out of character language but some things just can't be explained in game terms.)) |
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its alright rathil
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easy enough
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Also keep in mind in this world every action is equivilant to 6 seconds. So each turn of yours you may pick on thing you want to do. Which includes Move and attack, Just attack, Just move, Cast a spell, drink a potion, or switch weapons. However it is not enough time to switch weapons, cast a spell, and then still swing with your sword. You are limited to one action per turn.
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![]() How many of you were here when I discussed the "Called Shot?" |
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She breezes in to the Inn with a smile onher face and a laugh on her lips. the scent of jasmine fills the air
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